Perf Profiler V1.0.0.0 LS25

Perf Profiler V1.0.0.0 LS25


This is early development mod, not a standalone software
Low or unstable FPS with a big mod list? Before you start deleting mods at random, measure.

Perf Profiler times the game’s main Lua thread from the inside and writes a clear ranking to log.txt every 20 seconds:
– Which MOD costs the most milliseconds per frame
– Which FUNCTION inside it (hooks, listeners, vehicle/placeable specializations, game systems)
– How much of the frame is Lua at all and how much is the engine (render, physics, loading)
– Every SPIKE (frame over 40 ms) with its top contributors, marked as LUA or ENGINE

Real example from a 2,489-mod savegame: scripts were only ~4 ms of a ~19 ms frame. The expensive part was somewhere else, and the profiler showed that in 20 minutes instead of a week of trial and error.

WHAT IT MEASURES
– hook: functions attached by mods (Utils.appendedFunction / prependedFunction / overwrittenFunction)
– ovr: functions overwritten by specializations, by name
– mod: update()/draw() of mod event listeners
– spec: onUpdate / onUpdateTick / onPostUpdate / onDraw of vehicle, placeable and hand-tool specializations
– veh: / plc: total update of each vehicle and placeable
– sys: game systems (environment, AI, traffic, water, economy…)
– frame: total Lua per frame – the scripts vs engine split
Every entry shows “self” time (no double counting) and “incl” time (with everything nested).

HOW TO USE
1. Put AAA_PerfProfiler.zip into your mods folder and activate it in the savegame.
Keep the name – “AAA_” makes it load first, which it needs to catch other mods’ hooks.
2. Play normally. The first 20 seconds after loading are skipped.
3. Read the [PerfProfiler] lines in log.txt (Documents/My Games/FarmingSimulator2025/log.txt).

CONSOLE COMMANDS (~)
ppReport – write a report now
ppReset – reset statistics (measure night, rain, fieldwork separately)
ppStart / ppStop – resume / pause measuring
ppSpike <ms> – spike threshold (default 40)
ppTop <n> – ranking length (default 35)
ppInterval <s> – report interval (default 20)

GOOD TO KNOW
– This is a testing tool. Measuring costs about 0.5 ms per frame, so remove it when you are done.
– It changes nothing in your savegame or gameplay. It only times functions and logs the results.
– Measures main-thread Lua. The engine side (render, physics) shows up as “engine” time and ENGINE spikes.
– Multiplayer: supported. Like any mod, every player needs the same file if the host has it active.
– Full documentation (README.md) with an explanation of every log line is inside the zip.

VERSION
1.2.2.0

Credits: Siemanek







How to use LS25 Mod

All Farming Simulator 25 mods are to change the gameplay, create new content, or add more items to the Farming Simulator 25 game. So downloading and installing this kind of FS25 mod is the best way to update your basic game version. Select this or any other Farming Simulator mod and copy it to your mods folder. We recommend you modify the game with new Tractors, Trucks, Machines, or Maps for FS25. So don't wait, choose the mod and create your own game with LS25 mods for PC version right now!


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